One of the standout features of OpenEmu is how it organizes all your games into one unique, unified games library. Watch as backups of the games (ROMs) you already own are gracefully added to their appropriate library and box art is magically added. You can even create your own ‘collections' mix and matched from different consoles.
Play Sonic R (U) Game - Sega Saturn Online Emulator. Please note that we use an external script to bring the online emulation experience to you. If for some reason the game doesn't load or lags, you will have to use an offline emulator instead. Sega Saturn games may require files named sega101. Bin and mpr-17933. Some console add-ons like the Sega CD, Sega 32X, along with the TurboGrafx-CD are encouraged, but might also be a little finicky. OpenEmu will ask you to read the user manual before you try to add any disc-based games. See all Saturn emulators and play your favorite Sega Saturn games on PC or phone using emulators such as RetroArch, Mednafen, Yabause, Yabause, OpenEmu, Mednafen, RetroArch, Yabause, SSF, RetroArch. If you want to play with games for the original PlayStation or Sega Saturn, for example, you will initially have to track down these special ROM files. OpenEmu includes a user guide on BIOS documents, but it's not too complicated that you can't figure it out yourself.
Developer | Sega |
---|---|
Type | Home video game console |
Generation | Fifth generation |
Release date | 1994 |
Discontinued | 2000 |
Predecessor | Genesis / Mega Drive |
Successor | Dreamcast |
Emulated | ✓ |
The Sega Saturn is a 32-bit, fifth-generation console released by Sega in Japan on November 22, 1994 and in the US on May 11, 1995. It was retailed for $399.99. It had 2 Hitachi SH-2 CPUs at 28.6 MHz and it had the VDP1 GPU & VDP2 GPU. The arcade board, ST-V (Sega Titan Video), uses the same hardware except for sound, VRAM, and game storage (where it is stored on ROM cartridges instead of CD-ROM discs).
The Sega Saturn has historically been one of the harder consoles to emulate, resulting in a lack of good options. However, things are looking up for open-source emulators like Mednafen, and to a lesser extent, Yabause.
- 1Emulators
Emulators[edit]
Name | Platform(s) | Latest Version | ST-V | Libretro Core | Active | Recommended |
---|---|---|---|---|---|---|
PC / x86 | ||||||
Mednafen | 1.26.1 | ~ | ✓ | ✓ | ✓ | |
SSF | PreviewVer R17 | ✓ | ✗ | ✓ | ✓ | |
Kronos | 2.1.5 | ✓ | ✓ | ✓ | ✓ | |
YabaSanshiro | 3.4.2 | ~ | ✗ | ✓ | ~ | |
Yabause | 0.9.15 | ~ | ✓ | ✗ | ✗ | |
MAME | 0.227 | ✓ | ✓ | ✓ | ✗ | |
Nova | 0.6 | ✓ | ✗ | ✓ | ✗ | |
BizHawk | 2.5.2 | ~ | ✗ | ✓ | ✗ | |
Satourne | 2.0 beta 3 | ✓ | ✗ | ✗ | ✗ | |
Saturnin | 0.40 | ✓ | ✗ | ✗ | ✗ | |
GiriGiri | 0.6 | ✗ | ✗ | ✗ | ✗ | |
Mobile / ARM | ||||||
YabaSanshiro | 3.4.2 (Android) 1.8.1 (iOS) | ~ | ✗ | ✓ | ✓ | |
Yabause | 0.9.15 | ~ | ✓ | ✗ | ✓ | |
SSF | Dev | ✓ | ✗ | ✓ | TBD | |
Console | ||||||
Yabause Community Edition | Yabause CE PUBLIC A1.0 | ~ | ✗ | ✗ | ~ | |
YabaSanshiro | 2.2.0 | ~ | ✗ | ✓ | ✓ |
Comparisons[edit]
- Mednafen
- An open-source, multi-system emulator with an original Saturn core. It's currently the most accurate but runs from the command-line (obviously it'll have video output though) unless using an external frontend like Mednaffe or a libretro frontend like RetroArch. Its goal for accuracy means it only supports the BIOS of one console revision per region, and is also very demanding, having recommendations to use a quad-core Intel Haswell CPU with a base frequency of >= 3.3GHz and a turbo frequency of >= 3.7GHz (e.g. Xeon E3-1226 v3 or i5-4590).[1]. By default, only x86-64 builds have Saturn support, but unofficial x86-32 builds and libretro frontends like RetroArch can surpass this limitation.
- MedSat
- An unofficial frontend, built by Saturn romhacker paul_meta, to simplify the process of loading Saturn games.
- SSF
- Used to be the emulator of choice for compatible Saturn emulation. However, it is closed-source and only for Windows and Android. Pretty good performance in mid-end (and maybe low-end) computers.
- Yabause
- Used to be the first and only option for multi-platform Saturn emulation. It's far less developed than SSF and Mednafen and still has many compatibility issues. Development seems to have stopped, active forks are Kronos which is recommended for PCs and YabaSanshiro which is recommended for Android.
- YabaSanshiro (formerly uoYabause)
- A Multi-platform fork by DevMiyax using OpenGL ES 3.X (Android), and Open GL 3.X (Windows). Unlike other forks it uses the GPU to emulate the VDP1,VDP2, and has a modified SH2 Dynamic Recompiler. UoYabause Compatibility List and official compatibility page.
- Kronos
- A fork of UoYabause 0.5.2 created by François (French dev. AKA 'FCare'.). Has his own written SH2 Interpreter, and now supports the ST-V arcade in version 1.30, and Higher (All ST-V games are launchable on Linux; most games are still problematic on Windows). Compatibility list of Kronos.
- MAME
- Has a
saturn
driver with compatibility on par with Yabause. The driver is marked overall as not working but graphics and sound are OK. It has goodcompatibility with at least around 50 of the ~70 ST-V arcade games, though performance quality may vary.[2] But versions 0.158[3] (Jan 2015) to much later have made good advances in performance. Early known work on ST-V hardware emulation was done in various builds of 0.125, 0.133, 0.138, 0.142 & 0.143 (See prior builds) between 2008-2011. Even bug fixes and more graphical improvements were included in the years 2017-2018 (i.e. 0.191, 0.197 & 0.198).- - Sega Saturn JP compatibility list (Created by MAME dev Angelo 'Kale' Salese)
- Nova
- An up-and-coming emulator focused on being fast, compatible and user-friendly. Like SSF, it is closed-source and Windows only. From v0.2.1 onwards, it can now emulate the Sega Titan Video (ST-V) arcade hardware (eg. Guardian Force on ST-V in v0.2.2.). Refer to compatibility list (Not updated every version. Note that the 'Playable' category may only mean the games being in-game but with visual errors.)
- BizHawk
- An open-source, multi-system emulator designed for tool-assisted speedruns. Its Saturn core is based on Mednafen.
Comparisons of several Saturn emulators:
- A Deep Dive into the Sega Saturn and Saturn Emulation (By Dolphin tester, JMC47, AKA Justin M. Chadwick. 13 OCTOBER 2017. Tested emulators: Yabause & uoYabause, SSF (unofficial site) and Mednafen. Already outdated the next year by progresses in the Kronos fork.)
Emulator development[edit]
- This section was copied from Wikipedia in 2014. For an up-to-date explanation, see Sega Saturn § Technical specifications.
The complexity of the system has made the creation of a proper emulator for it rather difficult.
One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs—most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn.'Yu Suzuki reflecting upon Saturn Virtua Fighter development.[4]
The Saturn had technically impressive hardware at the time of its release, but its complex design, with two CPUs and six other processors, made harnessing this power difficult for developers accustomed to conventional programming. The biggest disadvantage was that both CPUs shared the same bus and were unable to access system memory at the same time. Making full use of the 4 kB of cache memory in each CPU was critical to maintaining performance. One example of how the Saturn was utilized was with Virtua Fighter's use of one CPU for each character.[4] Many of the Saturn's developers, such as Lobotomy Software programmer Ezra Dreisbach, found it difficult to develop for compared to the PlayStation because of its more complex graphics hardware.[5] In order to port Duke Nukem 3D and PowerSlave to the Saturn, Lobotomy Software had to almost entirely rewrite the Build engine to take advantage of the Saturn's unconventional hardware.[5] Family feud i. Third-party development was initially hindered by the lack of useful software libraries and development tools, requiring developers to write in assembly language to achieve good performance. During early Saturn development, programming in assembly could offer a two to fivefold speed increase over C language.[4] Sega responded to these criticisms by writing new graphics libraries which were claimed to help make development easier.[6] These libraries were presented as a new operating system by Sega of Japan.[6]
Unlike the PlayStation and Nintendo 64 which used triangles as their basic geometric primitive, the Saturn rendered quadrilaterals with forward texture mapping. This proved to be a hindrance because most of the industry's standard design tools were based on triangles, with independent texture UV coordinates specified per vertex. One of the challenges brought forth by quadrilateral-based rendering was problems with textured surfaces containing triangles. In order to make a triangular-shaped object, rendering had a fourth side with a length of zero. This technique proved problematic as it caused texture distortion and required careful reworking to achieve the desired appearance—Sega provided tools for remapping textures from UV space into rectangular tiles. These complications can be seen in the Saturn version of Tomb Raider.[5]
Resources[edit]
- Graphics comparison table (for Saturn as opposed to PS1, N64, Sega Model 2 arcade hardware and 1995-era PC)
- More leaked, official documentation (Only that this time there are some that include for Sega Genesis, its CD add-on, and documentation on how the Sega Saturn CD Communication Interface works, and how its Boot ROM works Source)
References[edit]
- ↑https://mednafen.github.io/documentation/ss.html
- ↑Sega ST-V Arcade Games A to Z - M.A.M.E. Youtube (2017-02-10)
- ↑Touryuu Densetsu Elan Doree - New Improvements on ST-V Hardware - MAME 0.158. Youtube (2015-02-03)
- ↑ 4.04.14.2Next Generation (magazine) issue 2, 1995
- ↑ 5.05.15.2Interview: Ezra Dreisbach. Curmudgeon Gamer (July 9, 2002)
- ↑ 6.06.1So many 32-Bit Systems To Choose From Next Generation (magazine) issue 12, 1995
Consoles:SG-1000 • Master System • Genesis / Mega Drive • CD • 32X • Pico • Saturn • Dreamcast Handhelds:Game Gear • VMU / VMS Arcade:System series • Model 1 • Model 2 • Model 3 • Naomi |
What are ROMs?
ROMs, Rom Games and Emulators, does it sounds unfamiliar for you? Video game ROMs are nothing else but a software which is installed on a videogame cartridge, however these days there are hundred thousand of roms available for download on the Internet. At the beginning people, who had advanced knowledges in IT field started to extract ROMs from cartridges and upload them to the Internet.
The Sega Saturn is a 32-bit, fifth-generation console released by Sega in Japan on November 22, 1994 and in the US on May 11, 1995. It was retailed for $399.99. It had 2 Hitachi SH-2 CPUs at 28.6 MHz and it had the VDP1 GPU & VDP2 GPU. The arcade board, ST-V (Sega Titan Video), uses the same hardware except for sound, VRAM, and game storage (where it is stored on ROM cartridges instead of CD-ROM discs).
The Sega Saturn has historically been one of the harder consoles to emulate, resulting in a lack of good options. However, things are looking up for open-source emulators like Mednafen, and to a lesser extent, Yabause.
- 1Emulators
Emulators[edit]
Name | Platform(s) | Latest Version | ST-V | Libretro Core | Active | Recommended |
---|---|---|---|---|---|---|
PC / x86 | ||||||
Mednafen | 1.26.1 | ~ | ✓ | ✓ | ✓ | |
SSF | PreviewVer R17 | ✓ | ✗ | ✓ | ✓ | |
Kronos | 2.1.5 | ✓ | ✓ | ✓ | ✓ | |
YabaSanshiro | 3.4.2 | ~ | ✗ | ✓ | ~ | |
Yabause | 0.9.15 | ~ | ✓ | ✗ | ✗ | |
MAME | 0.227 | ✓ | ✓ | ✓ | ✗ | |
Nova | 0.6 | ✓ | ✗ | ✓ | ✗ | |
BizHawk | 2.5.2 | ~ | ✗ | ✓ | ✗ | |
Satourne | 2.0 beta 3 | ✓ | ✗ | ✗ | ✗ | |
Saturnin | 0.40 | ✓ | ✗ | ✗ | ✗ | |
GiriGiri | 0.6 | ✗ | ✗ | ✗ | ✗ | |
Mobile / ARM | ||||||
YabaSanshiro | 3.4.2 (Android) 1.8.1 (iOS) | ~ | ✗ | ✓ | ✓ | |
Yabause | 0.9.15 | ~ | ✓ | ✗ | ✓ | |
SSF | Dev | ✓ | ✗ | ✓ | TBD | |
Console | ||||||
Yabause Community Edition | Yabause CE PUBLIC A1.0 | ~ | ✗ | ✗ | ~ | |
YabaSanshiro | 2.2.0 | ~ | ✗ | ✓ | ✓ |
Comparisons[edit]
- Mednafen
- An open-source, multi-system emulator with an original Saturn core. It's currently the most accurate but runs from the command-line (obviously it'll have video output though) unless using an external frontend like Mednaffe or a libretro frontend like RetroArch. Its goal for accuracy means it only supports the BIOS of one console revision per region, and is also very demanding, having recommendations to use a quad-core Intel Haswell CPU with a base frequency of >= 3.3GHz and a turbo frequency of >= 3.7GHz (e.g. Xeon E3-1226 v3 or i5-4590).[1]. By default, only x86-64 builds have Saturn support, but unofficial x86-32 builds and libretro frontends like RetroArch can surpass this limitation.
- MedSat
- An unofficial frontend, built by Saturn romhacker paul_meta, to simplify the process of loading Saturn games.
- SSF
- Used to be the emulator of choice for compatible Saturn emulation. However, it is closed-source and only for Windows and Android. Pretty good performance in mid-end (and maybe low-end) computers.
- Yabause
- Used to be the first and only option for multi-platform Saturn emulation. It's far less developed than SSF and Mednafen and still has many compatibility issues. Development seems to have stopped, active forks are Kronos which is recommended for PCs and YabaSanshiro which is recommended for Android.
- YabaSanshiro (formerly uoYabause)
- A Multi-platform fork by DevMiyax using OpenGL ES 3.X (Android), and Open GL 3.X (Windows). Unlike other forks it uses the GPU to emulate the VDP1,VDP2, and has a modified SH2 Dynamic Recompiler. UoYabause Compatibility List and official compatibility page.
- Kronos
- A fork of UoYabause 0.5.2 created by François (French dev. AKA 'FCare'.). Has his own written SH2 Interpreter, and now supports the ST-V arcade in version 1.30, and Higher (All ST-V games are launchable on Linux; most games are still problematic on Windows). Compatibility list of Kronos.
- MAME
- Has a
saturn
driver with compatibility on par with Yabause. The driver is marked overall as not working but graphics and sound are OK. It has goodcompatibility with at least around 50 of the ~70 ST-V arcade games, though performance quality may vary.[2] But versions 0.158[3] (Jan 2015) to much later have made good advances in performance. Early known work on ST-V hardware emulation was done in various builds of 0.125, 0.133, 0.138, 0.142 & 0.143 (See prior builds) between 2008-2011. Even bug fixes and more graphical improvements were included in the years 2017-2018 (i.e. 0.191, 0.197 & 0.198).- - Sega Saturn JP compatibility list (Created by MAME dev Angelo 'Kale' Salese)
- Nova
- An up-and-coming emulator focused on being fast, compatible and user-friendly. Like SSF, it is closed-source and Windows only. From v0.2.1 onwards, it can now emulate the Sega Titan Video (ST-V) arcade hardware (eg. Guardian Force on ST-V in v0.2.2.). Refer to compatibility list (Not updated every version. Note that the 'Playable' category may only mean the games being in-game but with visual errors.)
- BizHawk
- An open-source, multi-system emulator designed for tool-assisted speedruns. Its Saturn core is based on Mednafen.
Comparisons of several Saturn emulators:
- A Deep Dive into the Sega Saturn and Saturn Emulation (By Dolphin tester, JMC47, AKA Justin M. Chadwick. 13 OCTOBER 2017. Tested emulators: Yabause & uoYabause, SSF (unofficial site) and Mednafen. Already outdated the next year by progresses in the Kronos fork.)
Emulator development[edit]
- This section was copied from Wikipedia in 2014. For an up-to-date explanation, see Sega Saturn § Technical specifications.
The complexity of the system has made the creation of a proper emulator for it rather difficult.
One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs—most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn.'Yu Suzuki reflecting upon Saturn Virtua Fighter development.[4]
The Saturn had technically impressive hardware at the time of its release, but its complex design, with two CPUs and six other processors, made harnessing this power difficult for developers accustomed to conventional programming. The biggest disadvantage was that both CPUs shared the same bus and were unable to access system memory at the same time. Making full use of the 4 kB of cache memory in each CPU was critical to maintaining performance. One example of how the Saturn was utilized was with Virtua Fighter's use of one CPU for each character.[4] Many of the Saturn's developers, such as Lobotomy Software programmer Ezra Dreisbach, found it difficult to develop for compared to the PlayStation because of its more complex graphics hardware.[5] In order to port Duke Nukem 3D and PowerSlave to the Saturn, Lobotomy Software had to almost entirely rewrite the Build engine to take advantage of the Saturn's unconventional hardware.[5] Family feud i. Third-party development was initially hindered by the lack of useful software libraries and development tools, requiring developers to write in assembly language to achieve good performance. During early Saturn development, programming in assembly could offer a two to fivefold speed increase over C language.[4] Sega responded to these criticisms by writing new graphics libraries which were claimed to help make development easier.[6] These libraries were presented as a new operating system by Sega of Japan.[6]
Unlike the PlayStation and Nintendo 64 which used triangles as their basic geometric primitive, the Saturn rendered quadrilaterals with forward texture mapping. This proved to be a hindrance because most of the industry's standard design tools were based on triangles, with independent texture UV coordinates specified per vertex. One of the challenges brought forth by quadrilateral-based rendering was problems with textured surfaces containing triangles. In order to make a triangular-shaped object, rendering had a fourth side with a length of zero. This technique proved problematic as it caused texture distortion and required careful reworking to achieve the desired appearance—Sega provided tools for remapping textures from UV space into rectangular tiles. These complications can be seen in the Saturn version of Tomb Raider.[5]
Resources[edit]
- Graphics comparison table (for Saturn as opposed to PS1, N64, Sega Model 2 arcade hardware and 1995-era PC)
- More leaked, official documentation (Only that this time there are some that include for Sega Genesis, its CD add-on, and documentation on how the Sega Saturn CD Communication Interface works, and how its Boot ROM works Source)
References[edit]
- ↑https://mednafen.github.io/documentation/ss.html
- ↑Sega ST-V Arcade Games A to Z - M.A.M.E. Youtube (2017-02-10)
- ↑Touryuu Densetsu Elan Doree - New Improvements on ST-V Hardware - MAME 0.158. Youtube (2015-02-03)
- ↑ 4.04.14.2Next Generation (magazine) issue 2, 1995
- ↑ 5.05.15.2Interview: Ezra Dreisbach. Curmudgeon Gamer (July 9, 2002)
- ↑ 6.06.1So many 32-Bit Systems To Choose From Next Generation (magazine) issue 12, 1995
Consoles:SG-1000 • Master System • Genesis / Mega Drive • CD • 32X • Pico • Saturn • Dreamcast Handhelds:Game Gear • VMU / VMS Arcade:System series • Model 1 • Model 2 • Model 3 • Naomi |
What are ROMs?
ROMs, Rom Games and Emulators, does it sounds unfamiliar for you? Video game ROMs are nothing else but a software which is installed on a videogame cartridge, however these days there are hundred thousand of roms available for download on the Internet. At the beginning people, who had advanced knowledges in IT field started to extract ROMs from cartridges and upload them to the Internet.
ROMs GAMES or ROM which stands for (Read-Only-Memory), it is NVM or (Nonvolatile Memory) which we mainly use in many devices such as computers, mobile phones, consoles and other. Most of the times it is impossible to modify the data of ROM without having advanced knowledges in the IT field. The main use of ROM is to store firmware, now you may be wondering 'and what is firmware?' Let me answer you - firmware is kind of software that closely related to a specific hardware and needs updates frequently, that was the firmware short explanation now back to ROM again, as I said that the main use of it is to store firmware or application software in something called plug-in cartridges.
Read only memory refers to hard wired memory. Like diode matrix and mask ROM or 'MROM', which means that we cannot change it after being produced.
Lately, ROM has been updated to enclose read-only memory in normal operation, but we can reprogram it other way.
Erasable programmable read-only memory or we can call it (EPROM) and electrically erasable programmable read-only memory or we can also call it (EEPROM), maybe it is a bit understandable by its name which we can erase and reprogram it again. But this usually takes a lot of time and need special gear or hardware to establish and for few times only.
Delete virus from mac. Playerunknowns battlegrounds characters. ROM reading speed of course is much different than RAM speed this is why we do copy ROM content to RAM before the first use, later we read from RAM.
ROM writing speed: for ROMs electrically modified, writing speed is always way slower than reading speed, sometimes need high voltage.
I think that I gave you a comprehensive and good idea about what is ROM, now back to our first question: what are Games Roms?
Sega Saturn Openemu
Well to answer that, you need to know what is ROM image or ROM file. Simply, it is one of computer file containing a copy of certain data from a read-only chip, usually from a video game cartridge. Main board of arcade games or computer's firmware. We use this term more often related to emulators. Where we get the old games or computer's firmware and copy it to ROM files on recent computers then with the help of a software that we call it 'EMULATOR' we will be able to run this ROM GAME on a computer 'PC'. On our website you can find any emulator for any popular console: Nintendo, Super Nintendo, GameBoy Advance, GameCube, Sega, PlayStation, PS2, PSP, Xbox.
About ROMs Games
ROM GAMES – is that what are you looking for? You have searched a lot on the internet in order to download and play ROMs GAMES, well let me tell you, there is no need to search on the Internet or bother yourself doing so from now on, because, we have everything for you at one place. All you need to know about ROMS GAMES! We have a very wide variety of ROMS GAMES and literally tons of them. You will be shocked to know how many games we have on our website, you can play it online or download it for free, in the DOWNLOAD ROMs section or the other preferred section that you can find in 'FREE ROMs', to be more clear and to give you a small idea on what you can find among popular ROMS GAMES: AMIGA 500, all kind of Atari ROMS GAMES (ATARI 2600,5200,7800,800), Gameboy (Gameboy advanced, color), all GEOs , all NINTENDO, all SEGA, PLAYSTATION and a lot more. Literally everything, we didn't miss any to make our website the home of ROM GAMES. Imagine how cool to be able to play your favorite games that will bring you the old memories, the games which you used to play a long time ago with your friends and beloved and you probably wish to return these days. Well, this is a great chance for you to refresh your memories and play these old games on your computer, no need to buy other consoles and games, or even look for some extinct consoles anymore.
ROMs Games Download
By looking for ROM games you may find a wide variety of them on the internet. On our website you can find Free ROMs games which you can download for free in DOWNLOAD ROMS section. Definitely you will find COOL ROMs to download and enjoy playing it on your computer, don't forget, about the awesome ROMs FOR ANDROID which also can be played on your computer instead of bothering yourself with complicated installation processes on your smartphone operated by android and going through rooting and following difficult steps to install cracked games. Now you can simply download your favorite ROM GAME and play it directly on your PC with the big screen and high resolution, which will save you a lot of time, just leave your smartphone for calls and other main duties and play the games on your computer. It much better to sit back and enjoy your favorite ROM GAMES on your personal computer or desktop with your large screen, clear and bigger view than focusing your sight on a small screen of your mobile phone and pay attention to your phone battery because gaming can discharge the battery of the smartphone within an hour. So if you really want to enjoy your ROMs GAMES you should download rom on our website and play it on your PC with the help of emulator. Here, you will be able to find the most popular Rom Games such as: Super Mario or Pokemon.
ROMs Emulators
ROMs Emulators are a kind of software that trick computers' system which we call the host, and transform them virtually or create specific environment on the computer, which we call guest. The EMLATOR makes the host system run a specific software designed originally for the guest system. Now that we got the simple idea of what is an EMULATOR we can explain the ROMS EMULATORS or a VIDEO GAME CONSOLE EMULATOR.
Openemu Sega Saturn
ROMs EMULATORS or A VIDEO GAME COSOLE EMULATOR are simply types of emulators that permit a computer device to emulate a video game console's hardware such PlayStation, Nintendo, Atari, Sony etc., and play all its games on the emulated platform such as PC. Nowadays, emulators give us additional features which are not available on the original platforms. For example, larger controller compatibility, scheduled control, higher performance, higher quality, easier to modify. Cheat codes with only one click, unlimited gameplay advantage, also it is worth mentioning that EMULATORS or ROMs EMULATORS are helpful in the development process of indie demos and to recreate or create new games, which are only available on the rare and old consoles.
Sega Saturn Bios Openemu
If you are looking for any specific Roms Emulators, please check out our list of Emulators that you can download for free.